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PolyRig

PolyRig

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Devlog

  • [v0.9.3] PolyRig Update: Weight Smoothing & Brush Hotkeys
    February 22, 2026 by nightscratch
    2
    Weight smoothing Added a Smooth button that runs a Laplacian smoothing pass over the mesh weights. Brush shortcuts You can now switch brush modes from the keyboard without leaving the canvas. D — Di... Continue reading
  • [v0.9.2] PolyRig Update: Direct Viewport Bone Selection
    February 20, 2026 by nightscratch
    1
    #godot, #tool, #skeleton, #animation
    Previously, when rigging bones, you always had to search for the corresponding bone in a dense list of nodes on the right, which was very disruptive. Now, you can now select bones directly in the draw... Continue reading
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